Videos with tag assessment
Results 1-6 of 6
 
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Multiplayer Educational Game for Assessment (MEGA World)-30-second video

MEGA World is a multiplayer educational game for assessing students' knowledge and skills in particular learning domains. Students can travel in the virtual world, meet with non-player controlled characters (NPCs), meet and talk to other players, pick-up quests from NPCs, and earn rewards from NPCs by solving the quests. With the characteristics of multiplayer role-playing game, the students can have fun while doing their homework and exercises. The multiplayer online game offers the students a forum of exchanging idea and experiences. Moreover, due to the characteristics of multiple player online games, the students can look for a certain degree of help from peers and even use the game as a social network to exchange work experiences or seek solutions to problems after graduation.

Added: 1454 days ago by maiga

Views: 39167 | Comments: 0 | Not yet rated

 
00:27.72
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Automarking Web Service-30-second intro

The research team has leveraged the research conducted in recent Natural Language Processing studies and designed a computerized marking mechanism for marking students' short-answers based on the semantic meaning of those answers. An open access Automarking web service has been developed to provide short-answer marking service for everyone. Automarking service is also a self-sustainable complete online exam system which schools and teachers can use it to create their own item bank and tests, to manual and to auto mark students' answer sheets, and to review the results from various perspectives such as test, item, and individual student. Automarking web service is a completely open-access online exam system and marking service which realized the computerized short-answer marking mechanism proposed by the research team earlier. Not only schools, teachers, and students can benefit from the computerized marking service, but also developers and companies of computer-based test providers can integrate the mechanism into existing their CBT products and services, by communicating to Automarking web service with SOAP Envelope in XML. The component-based architecture selected seems appropriate as the ultimate goal of the system would be to support existing Learning Management Systems. As such, only those components required could be 'plugged into' an existing LMS to make the LMS capable of marking student responses of open-ended questions.

Added: 1456 days ago by maiga

Views: 9851 | Comments: 0 | Not yet rated

 
12:03
12:03
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Automarking Web Service

The research team has leveraged the research conducted in recent Natural Language Processing studies and designed a computerized marking mechanism for marking students' short-answers based on the semantic meaning of those answers. An open access Automarking web service has been developed to provide short-answer marking service for everyone. Automarking service is also a self-sustainable complete online exam system which schools and teachers can use it to create their own item bank and tests, to manual and to auto mark students' answer sheets, and to review the results from various perspectives such as test, item, and individual student. Automarking web service is a completely open-access online exam system and marking service which realized the computerized short-answer marking mechanism proposed by the research team earlier. Not only schools, teachers, and students can benefit from the computerized marking service, but also developers and companies of computer-based test providers can integrate the mechanism into existing their CBT products and services, by communicating to Automarking web service with SOAP Envelope in XML. The component-based architecture selected seems appropriate as the ultimate goal of the system would be to support existing Learning Management Systems. As such, only those components required could be 'plugged into' an existing LMS to make the LMS capable of marking student responses of open-ended questions.

Added: 1456 days ago by maiga

Views: 39471 | Comments: 0 | Not yet rated

 
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MEGA World - Scenario

MEGA World is a multiplayer educational game for assessing students' knowledge of and skills in particular learning domains. Students can travel in the virtual world, meet with non-player controlled characters (NPCs), meet and talk to other players, pick-up quests from NPCs, and earn rewards from NPCs by solving the quests. With the characteristics of multiplayer role-playing game, the students can have fun while doing their homework and exercises. The multiplayer online game offers the students a forum of exchanging idea and experiences. Moreover, due to the characteristics of multiple player online games, the students can look for a certain degree of help from peers and even use the game as a social network to exchange work experiences or seek solutions to problems after graduation.

Added: 1456 days ago by maiga

Views: 479 | Comments: 0 | Not yet rated

 
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Introduction to Assessment Game

This video introduces the concepts and UIs of the multiplayer assessment game for assessing player's knowledge in Java programming.

Added: 1997 days ago by maiga

Views: 423 | Comments: 0 | Not yet rated

 
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Web-based Multiplayer Educational Game

Maiga Chang and Kinshuk. (2010). Web-based Multiplayer Online Role Playing Game (MORPG) for Assessing Students’ Java Programming Knowledge and Skills. In the Proceedings of the 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, (DIGITEL 2010), Kaohsiung, Taiwan, April 12-16, 2010, 103-107. (IEEE) Rita Kuo, Maiga Chang, Kinshuk, and Eric Zhi-Feng Liu. (2010). Applying Multiplayer Online Game in Actionscript Programming Courses for Students Doing Self-Assessment. In the Proceedings of Workshop on New Paradigms in Learning: Robotics, Playful Learning, and Digital Arts, in the 18th International Conference on Computers in Education, (ICCE 2010), Putrajaya, Malaysia, November 29-December 3, 2010, 351-355.

Added: 2296 days ago by maiga

Views: 4363 | Comments: 0 | Not yet rated