Videos with tag computing
Results 17-22 of 22
 
20:00
20:00
20:00

Safety-Focused User Adaptable User Interfaces

There are fields in which dependable, reliable and predictable systems are critical to safety. These safety-critical systems can be found in a variety of fields, such as in defence, aviation, medical and other fields that have control systems. Many of these systems are controlled through the use of human-control interfaces. However the interface design can lead to errors resulting in catastrophic consequences. Adaptable user interfaces are touted to be an improvement to fixed user interfaces, providing flexibility to user requiring or desiring a more customized experience which can result in greater productivity, reduction in errors, and an ability to make more timely and higher quality decisions. This video explains a methodology to design adaptable user interfaces for safety-focused environments.

Added: 957 days ago by Hasan

Views: 381 | Comments: 0 | Not yet rated

 
19:25
19:25
19:25

Better to be Frustrated than Bored

R. S. J. d. Baker, S. K. D’Mello, M. M. T. Rodrigo, and A. C. Graesser, “Better to be frustrated than bored: The incidence, persistence, and impact of learners’ cognitive–affective states during interactions with three different computer-based learning environments,” International Journal of Human-Computer Studies, vol. 68, no. 4, pp. 223–241, Apr. 2010.

Added: 1633 days ago by michaelpr32

Views: 333 | Comments: 0 | Not yet rated

 
16:05
16:05
16:05

TMA4 Final Presentation - Implications of user’s privacy and acceptance levels on Context aware Ubiquitous and Pervasive applications

This is the presentation of my TMA 4 paper, which intent was to The intent of this research is to investigate the implications Context aware application have on user’s privacy and the acceptance level the user may or may not have towards implicit Context aware applications.

Added: 1815 days ago by leogvbr

Views: 526 | Comments: 0 | Not yet rated

 
17:34
17:34
17:34

Examining Usability Guidelines for Mobile Learning Portals

Ten usability guidelines were created to help design highly effective, easy to use, satisfactory, and quality mobile learning portals for hand held devices. These guidelines need to be tested in order to prove their validity and reliability, so that the evidence makes them accepted as appropriate for instructional design strategies and mobile curriculum development. One approach is to do self-reporting field tests with prototypes adhering to the ten usability guidelines. Participants are given a pre-test questionnaire to determine what they think and feel about mobile learning portals. Then, they are given a week to use the prototype with a range of tasks. By self-reporting their experiences along the same questions they did in the pre-test, they are well prepared to remember and answer a post-test questionnaire afterwards. The purpose is to build up concrete empirical evidence to support or to refute the assumptions presented by these ten usability guidelines.

Added: 2301 days ago by 9807934

Views: 371 | Comments: 0 | Not yet rated

 
19:18
19:18
19:18

Indexicality: Understanding Mobile Human-Computer Interactio

Jesper Kjeldskov and Jeni Paay. (2010, Dec.). "Indexicality: Understanding Mobile Human-Computer Interaction in Context. ACM Transactions on Computer-Human Interaction (TOCHI). [On-line]. 17(4), pp. 1-28. Available: http://0-dl.acm.org.aupac.lib.athabascau.ca/citation.cfm?id=1879831.1879832&coll=DL&dl=ACM&CFID=61907306&CFTOKEN=32478953 [Jan. 13, 2012]

Added: 2356 days ago by 9807934

Views: 39955 | Comments: 0 | Not yet rated

 
20:44
20:44
20:44

Out on the Town: A Socio-Physical Approach to the Design of

J. Paay, J. Kjeldskov, S. Howard, and B. Dave.

Added: 2361 days ago by darinhobbs

Views: 40450 | Comments: 0 | Not yet rated