A Challenge for Reusing Multiplayer Online Games

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Aiday, H. & Kaneday,Y. & Saitoy, M. & Takahashiy, H. & Tokuday, H. (2005). A Challenge for Reusing Multiplayer Online Games without Modifying Binaries. NetGames '05: Proceedings of 4th ACM SIGCOMM workshop on Network and system support for games. Hawthorne, 10-11 October 2005. http://doi.acm.org/10.1145/1103599.1103612
Added on Jan 18, 2010 by djones
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