Trading Card Game as Educational Reward System
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In this research we developed an online trading card game (something like Yu-Gi-Oh!) and used the trading cards as educational rewards to enhance students' motivation in using an online English lecturing and assessment system. Peayton Chen, Rita Kuo, Maiga Chang, and Jia-Sheng Heh. (2009). Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations. Transactions on Edutainment, III, 116-128. Berlin: Springer-Verlag.
Added on Apr 24, 2011 by maiga
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