National Palace Museum (NPM) Adventure-30-second video

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This research designs a method to embed game elements into museum learning to provide students personalized learning experience and activities in a museum. A mobile educational role playing game called National Palace Museum Adventure has been implemented and a pilot has been conducted to evaluate the effectiveness of doing informal learning in the museum via the game-playing. The results show that the game does engage students doing learning activities in the museum continuously and help students learn the knowledge embedded in the artifacts. Many interesting and important findings have been found. For instance, the game does keep the students from leaving the museum and does keep them learning and playing in the museum. Moreover, the students do learn the knowledge associate with the artifacts but at meanwhile the students do treat the game a game. With such finding, museums and exhibitions may consider to provide their visitors similar mobile role playing game apps to not only make visitors learn something while visiting the places but also make them come again and again to make informal learning continue and life-long.

Added on Sep 28, 2013 by maiga
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Time: 00:29.7 | Views: 729 | Comments: 0
  Museum  Learning  Mobile  RPG  Rough  Set  Information  Theory 
  Education & Instructional  
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